Friday, 15 August 2008

Diablo 3:Expectations

after 8 long years of waiting, finally Diablo 3 was announced on June 28, 2008

The following video was released:

Now from that demo,..what i can infer is that it appears to be a more stylized version of Diablo 2 (which has achieved position of a classic dark-hack-and-slash game among the masses) and basically that was all the fans wanted.

I have always liked the diablo franchise because they have given less emphasis on graphics and focused more about story and gameplay. They have raised the bar of character development to a whole new level.Diablo 2 gave the player nothing but a utter satisfaction of ploughing through hordes of monsters while enjoying the mystery and creepiness of the surroudings.

The general opinion about this video seems that Blizzard has turned Diablo from a dark toned game into a War Craft clone with bright colors and high contrast.What i think about this is that as long as they come out with a good storyline and engrossing gameplay,.i dont mind a little bit of contrast and colours thrown around here and there. But i sincerely hope that Diablo 3 retains the enigma and feel of diablo 2.

now lets look at some of the technical details: another aspect which i like about this game is that it does not require DirectX 10 to function properly. this is rarely seen in modern games ( which are released after windows vista). this means that diablo fans wont have to buy new hardware just to enjoy their favourite game.The proprietary engine will incorporate Havok physics and feature destructible environments with an in-game damage effect.

I sincerely hope that Diablo fans (including myself) get what is being promised right now

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